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	<title>Ryan Williams</title>
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	<link>http://www.antisocialite.co.uk</link>
	<description>Game Audio Designer and Adaptive Music Composer</description>
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		<link>http://www.antisocialite.co.uk/1033/</link>
		<comments>http://www.antisocialite.co.uk/1033/#comments</comments>
		<pubDate>Wed, 15 Oct 2014 00:59:15 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=1033</guid>
		<description><![CDATA[[soundcloud url=&#8221;https://api.soundcloud.com/playlists/55094462&#8243; params=&#8221;auto_play=false&#38;hide_related=false&#38;show_comments=true&#38;show_user=true&#38;show_reposts=false&#38;visual=true&#8221; width=&#8221;100%&#8221; height=&#8221;600&#8243; iframe=&#8221;true&#8221; /]]]></description>
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		<title>Fightback Review</title>
		<link>http://www.antisocialite.co.uk/fightback/</link>
		<comments>http://www.antisocialite.co.uk/fightback/#comments</comments>
		<pubDate>Mon, 23 Dec 2013 20:29:52 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/site/?p=760</guid>
		<description><![CDATA[Sounding like the tagline to an 80s action sequel, Fightback is the latest Beat em up from Ninja theory and Chillingo. The facially tattoo-ed Drago has kidnapped your sister. It is up to you, Jack the musclebound hero and the might of your punching prowess to save her. Straight out of the eighties, your character Jack [&#8230;]]]></description>
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		<title>A Sea of White Noise</title>
		<link>http://www.antisocialite.co.uk/a-sea-of-white-noise/</link>
		<comments>http://www.antisocialite.co.uk/a-sea-of-white-noise/#comments</comments>
		<pubDate>Sun, 28 May 2017 10:32:30 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[SFX]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=1354</guid>
		<description><![CDATA[A sound to picture construction using solely White and pink static noise.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The most terrifying journey I have ever experienced&#8230;</title>
		<link>http://www.antisocialite.co.uk/the-most-terrifying-journey-i-have-ever-experienced/</link>
		<comments>http://www.antisocialite.co.uk/the-most-terrifying-journey-i-have-ever-experienced/#comments</comments>
		<pubDate>Tue, 06 May 2014 22:27:24 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Travel]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=817</guid>
		<description><![CDATA[The most terrifying bus journey I have ever experienced took place over fourteen hours from Cusco to Ica. We continued to travel northwards to our eventual destination of Huaccachina to experience sand boarding and the notorious sand buggy rides in the idyllic but tiny oasis town. Despite booking the highest level of Peruvian luxury coaching [&#8230;]]]></description>
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		<title>Suckerpunch Trench Scene Sound Rebuild</title>
		<link>http://www.antisocialite.co.uk/suckerpunch-trench-scene-sound-rebuild/</link>
		<comments>http://www.antisocialite.co.uk/suckerpunch-trench-scene-sound-rebuild/#comments</comments>
		<pubDate>Sat, 20 Sep 2014 12:23:03 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=1012</guid>
		<description><![CDATA[Music and sound rebuild of the Suckerpunch trench battle scene. Implementing a soundscape of kinetic sound effects to complement the action taking place on screen.]]></description>
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		<title>The favelas of Rocinha</title>
		<link>http://www.antisocialite.co.uk/the-favelas-of-rocinha/</link>
		<comments>http://www.antisocialite.co.uk/the-favelas-of-rocinha/#comments</comments>
		<pubDate>Tue, 06 May 2014 21:26:07 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Travel]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=808</guid>
		<description><![CDATA[A day like today is the kind of day you hope for whilst travelling. Mind blown and expectations crushed I now know I have seen truly affecting poverty but also the pervasive ingenuity of humankind to build to survive in the harshest of places. We travel to the Rocinha favelas in rio and are escorted [&#8230;]]]></description>
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		<title>Highway one</title>
		<link>http://www.antisocialite.co.uk/highway-one/</link>
		<comments>http://www.antisocialite.co.uk/highway-one/#comments</comments>
		<pubDate>Tue, 06 May 2014 22:18:09 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Travel]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=814</guid>
		<description><![CDATA[From Joshua tree national park we take a hot windy drive over to the Californian west coast, towards Highway One. From vantage points we overlook Palm Springs through a hazy cloud of pollution that really shouldn&#8217;t be there. The brume has drifted southwards from Central California and obscures the distant landscapes that should be visible [&#8230;]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Why people hate my sound design</title>
		<link>http://www.antisocialite.co.uk/why-people-hate-my-sound-design/</link>
		<comments>http://www.antisocialite.co.uk/why-people-hate-my-sound-design/#comments</comments>
		<pubDate>Fri, 27 Sep 2019 22:31:17 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[SFX]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=1453</guid>
		<description><![CDATA[(Stick with me, there’s some actual science behind this)   Monday Morning… 10.13 am. I receive a direct message from my work colleague.   “Ryan, that sound you made last Friday…” “Erm, which one …?” “The sound of the character eating the Chocolate bar” “Oh yeh&#8230; is it not working in game?” “No, it’s definitely [&#8230;]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The road to Vegas. Part one.</title>
		<link>http://www.antisocialite.co.uk/the-road-to-vegas-part-one/</link>
		<comments>http://www.antisocialite.co.uk/the-road-to-vegas-part-one/#comments</comments>
		<pubDate>Tue, 06 May 2014 21:38:06 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Travel]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=811</guid>
		<description><![CDATA[Wagons roll. Eastwards we truck. Onwards and over there. Advancing forth, beginning the long inward peregrination towards the mighty Yosemite and the lighty Las Vegas. A particularly palpable excitement is present as we drive with giddy grins on our faces. It&#8217;s a very worked up childlike feeling, like a juiced up electric coil has been [&#8230;]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Remediation, symbiosis and the media industries</title>
		<link>http://www.antisocialite.co.uk/852/</link>
		<comments>http://www.antisocialite.co.uk/852/#comments</comments>
		<pubDate>Fri, 09 May 2014 14:23:13 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Academic]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=852</guid>
		<description><![CDATA[Since the inception of the video games genre, video games have played catch-up to the medium of film. Not only in terms of social credibility but also in terms of defining itself as a worthwhile art form. A significant proportion of society still considers the video games medium to be a substandard embodiment of inferior influence [&#8230;]]]></description>
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