<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Ryan Williams &#187; Portfolio</title>
	<atom:link href="http://www.antisocialite.co.uk/category/portfolio/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.antisocialite.co.uk</link>
	<description>Game Audio Designer and Adaptive Music Composer</description>
	<lastBuildDate>Fri, 27 Sep 2019 22:36:10 +0000</lastBuildDate>
	<language>en-US</language>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.0.38</generator>
	<item>
		<title>Showreel</title>
		<link>http://www.antisocialite.co.uk/showreel/</link>
		<comments>http://www.antisocialite.co.uk/showreel/#comments</comments>
		<pubDate>Wed, 25 Feb 2015 12:51:23 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=1208</guid>
		<description><![CDATA[A compilation of projects featuring trailer rebuilds from The order: 1886, Borderlands Handsome Collection, Until Dawn, and footage from past projects.]]></description>
		<wfw:commentRss>http://www.antisocialite.co.uk/showreel/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>That Bouncy Thing</title>
		<link>http://www.antisocialite.co.uk/that-bouncy-thing/</link>
		<comments>http://www.antisocialite.co.uk/that-bouncy-thing/#comments</comments>
		<pubDate>Tue, 24 Feb 2015 18:28:09 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=1331</guid>
		<description><![CDATA[&#8220;That Bouncy Thing&#8221; is an adventurous physics puzzler wrapped in a chaotic and uniquely changeable &#8220;rubbishy&#8221; landscape. Sound to picture trailer, made at FortuneFish.]]></description>
		<wfw:commentRss>http://www.antisocialite.co.uk/that-bouncy-thing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>THE ORDER: 1886 Soundtrack Rebuild</title>
		<link>http://www.antisocialite.co.uk/the-order-1886-soundtrack-rebuild-portfolioshowreel-piece/</link>
		<comments>http://www.antisocialite.co.uk/the-order-1886-soundtrack-rebuild-portfolioshowreel-piece/#comments</comments>
		<pubDate>Fri, 20 Feb 2015 17:48:17 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=1132</guid>
		<description><![CDATA[Music composition and sound effects. The Order: 1886 is a supernatural steam punk game which allowed me to explore a dark aural underbelly of an alternative snarling history.]]></description>
		<wfw:commentRss>http://www.antisocialite.co.uk/the-order-1886-soundtrack-rebuild-portfolioshowreel-piece/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Until Dawn Soundtrack Rebuild</title>
		<link>http://www.antisocialite.co.uk/until-dawn-soundtrack-rebuild/</link>
		<comments>http://www.antisocialite.co.uk/until-dawn-soundtrack-rebuild/#comments</comments>
		<pubDate>Sat, 14 Feb 2015 15:09:34 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=1123</guid>
		<description><![CDATA[Music composition and sound effects. The until dawn trailer allowed me to work within horror film conventions, to emulate its Hollywood screamfest leanings.]]></description>
		<wfw:commentRss>http://www.antisocialite.co.uk/until-dawn-soundtrack-rebuild/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Borderlands Handsome Collection Sound Rebuild</title>
		<link>http://www.antisocialite.co.uk/borderlands-handsome-collection-sound-rebuild/</link>
		<comments>http://www.antisocialite.co.uk/borderlands-handsome-collection-sound-rebuild/#comments</comments>
		<pubDate>Thu, 12 Feb 2015 00:13:57 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=1143</guid>
		<description><![CDATA[Music Composition and Sound effects. The Borderlands Handsome Collection trailer was the perfect vehicle to demonstrate technical ability in a combination of Reason 8 and Logic Pro X.]]></description>
		<wfw:commentRss>http://www.antisocialite.co.uk/borderlands-handsome-collection-sound-rebuild/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Star Champion</title>
		<link>http://www.antisocialite.co.uk/star-champion/</link>
		<comments>http://www.antisocialite.co.uk/star-champion/#comments</comments>
		<pubDate>Mon, 26 Jan 2015 13:57:25 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=1148</guid>
		<description><![CDATA[Music Composition. Working inside the dubstep/electro genre, this piece was commissioned initially as a thirty second piece which grew to become the extended soundtrack for a boss battle for the sci-fi inspired video game Star Champion.]]></description>
		<wfw:commentRss>http://www.antisocialite.co.uk/star-champion/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>8-bit must survive</title>
		<link>http://www.antisocialite.co.uk/8-bit-must-survive/</link>
		<comments>http://www.antisocialite.co.uk/8-bit-must-survive/#comments</comments>
		<pubDate>Thu, 16 Oct 2014 12:20:46 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=1082</guid>
		<description><![CDATA[Music and visuals. Devised as a music video love letter to the 8-bit games of my childhood and teens. Created in Flash and Reason.]]></description>
		<wfw:commentRss>http://www.antisocialite.co.uk/8-bit-must-survive/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Suckerpunch Trench Scene Sound Rebuild</title>
		<link>http://www.antisocialite.co.uk/suckerpunch-trench-scene-sound-rebuild/</link>
		<comments>http://www.antisocialite.co.uk/suckerpunch-trench-scene-sound-rebuild/#comments</comments>
		<pubDate>Sat, 20 Sep 2014 12:23:03 +0000</pubDate>
		<dc:creator><![CDATA[Ribsy]]></dc:creator>
				<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://www.antisocialite.co.uk/?p=1012</guid>
		<description><![CDATA[Music and sound rebuild of the Suckerpunch trench battle scene. Implementing a soundscape of kinetic sound effects to complement the action taking place on screen.]]></description>
		<wfw:commentRss>http://www.antisocialite.co.uk/suckerpunch-trench-scene-sound-rebuild/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
